RE: [LOTRO] The Gloom of Nurn (Nazgûl)

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Yes. The community and its commitment to the game has been interesting to catch up on and seeing players in the game interact has been fun. It's also a bit of a mindset shift when thinking about MMOs when playing LOTRO because many claim the goal isn't to 'get to the end as fast as possible' but instead an experience to enjoy and grow with as the player progresses.

It feels like a resurgence of this type of mindset with players wanting longevity in a game instead of the next hit of 'thrill' that other MMOs try to incorporate.



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