[ES/EN] 👊Winning with 🔥"Thaddius Brood", 💥"Helheim Demon" and 🔥"Spirit Hoarder" in 💥"Briar Patch"
Fuente / Source
Estas imágenes han sido mezcladas por mí / These images have been mixed by me.
Saludos a toda la comunidad de "Splinterlands", hoy pude ganar gracias a "Thaddius Brood" que redujo el poder
mágico de enemigos, mientras que "Helheim Demon" y "Spirit Hoarder" contenían el ataque rival.
Uso un team "Death" y me enfrente a un team "Drake" "Water" jugado por "akk5", es una batalla de "mana 40" y sin
los monstruos "Life" disponibles.
Greetings to the entire "Splinterlands" community. Today I was able to win thanks to "Thaddius Brood," which reduced the enemies' magic power, while "Helheim Demon" and "Spirit Hoarder" contained the opponent's attacks.
I used a "Death" team and faced a "Water" "Drake" team played by "akk5." It was a "40 mana" battle without "Life" monsters available.
Ruleset: "Briar Patch"
Esta regla de batalla establece que todas las unidades recibirán la habilidad "Thorns",
los monstruos con ataque "melee" serán lastimados cuando ataquen.
Se recomienda usar monstruos mágicos, arqueros o con la habilidad "Reflection Shield".
Los monstruos "melee" con "shield" serán más resistentes a las espinas.
Si usas un monstruo con "Amplify", las espinas harán más daño.
This battle rule states that all units will receive the Thorns ability,
and monsters with a melee attack will be damaged when they attack.
It is recommended to use magic monsters, archers, or monsters with the Reflection Shield ability.
Melee monsters with a shield will be more resistant to Thorns.
If you use a monster with Amplify, the Thorns will do more damage.
Uso un team "Death" con ataque mágico y "ranged".
Mi invocador es "Thaddius Brood" que reduce el ataque mágico y salud en -1.
En la primera posición ubico a "Chaos Agent".
Mi segundo monstruo es "Djinn Muirat" con "void armor" y "knock out", su armadura lo protege de los ataques mágicos
y si el enemigo está aturdido sufrirá el doble de daño.
Mi tercer monstruo es "Queen of Crows" con "close range", cuando llegue a la primera posición podrá atacar.
I'm using a "Death" team with magic and ranged attacks.
My summoner is "Thaddius Brood," which reduces magic attack and health by -1.
In the first position, I place "Chaos Agent."
My second monster is "Djinn Muirat," with void armor and knockout. Its armor protects it from magic attacks, and if the enemy is stunned, it will suffer double damage.
My third monster is "Queen of Crows," with close range. When it reaches the first position, it can attack.
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Ubico un "protect", un "triage" y un "taunt" atrás.
En medio tengo a "Ravenhood Warden" con "protect", otorgará +2 armor a sus colegas.
Casi al final tengo a "Spirit Hoarder" con "triage", se encargará de sanar a "Helheim Demon" que posee "flying" y "taunt",
este morirá recibiendo todos los ataques.
I place a "protect," a "triage," and a "taunt" at the back.
In the middle, I have "Ravenhood Warden" with "protect," which will grant +2 armor to its companions.
Almost at the end, I have "Spirit Hoarder" with "triage." It will heal "Helheim Demon," which has "flying" and "taunt,"
which will die after receiving all the attacks.
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Me enfrente a un team con ataque mixto.
Su invocador es "Helios Matriarch" de "nivel 2" y "gold", aumentará el "speed" de sus monstruos en +1 y podrá usar un
monstruo "gladius".
Su tanque es "Commander Slade" con "enfeeble" y "dodge", será muy ágil frente a los ataques "ranged" y "melee" y reducirá
el ataque "melee" del enemigo en -1 si su ataque es exitoso.
En la segunda posición está "Isgald Vorst", un "gladius" con "bloodlust" y "opportunity" que cuando someta a uno de los míos
ganará poder.
En la tercera posición está "Daarg Deadblast" que posee "weapons training" y "swiftness", otorgará +1 speed a sus colegas y ataqué mágico a "Merdaali Guardian" que se encargará de sanar a su tanque.
Casi al final tiene a "Xenith Archer" con ataque "ranged".
Y su último monstruo es "Swamp Spitter" de "nivel 3" con "repair", se encargará de restaurar el "armor" de algún colega.
I faced a team with a mixed attack.
Its summoner is "Helios Matriarch," a Level 2, Gold-powered monster. It will increase the Speed of its monsters by +1 and it will be able to use a Gladius monster.
Its tank is "Commander Slade," with Enfeeble and Dodge. It will be very agile against ranged and melee attacks and will reduce the enemy's Melee Attack by -1 if its attack is successful.
In second place is "Isgald Vorst," a Gladius with Bloodlust and Opportunity, which will gain power when it subdues one of my team.
In third place is "Daarg Deadblast," which has Weapons Training and Swiftness. It will grant +1 Speed to its teammates, and I magically attack "Merdaali Guardian," which will heal its tank.
Near the end, he has "Xenith Archer" with a ranged attack.
And his last monster is a Level 3 "Swamp Spitter" with "Repair," which will restore a friend's armor.
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Ronda 1
"Commander Slade" quedó débil pero sigue en pie, mientras que "Helheim Demon" y "Spirit Hoarder" lograron frenar los ataques enemigos.
Round 1
"Commander Slade" was weakened but still standing, while "Helheim Demon" and "Spirit Hoarder" managed to stop the enemy attacks.
Ronda 2
"Commander Slade" derriba a mi pobre "Chaos Agent", pero "Spirit Hoarder" logra vengar su muerte liquidando a "Commander Slade".
Mientras que "Helheim Demon" sigue frenando a los enemigos.
Round 2
"Commander Slade" takes down my poor "Chaos Agent," but "Spirit Hoarder" manages to avenge his death by eliminating "Commander Slade."
While "Helheim Demon" continues to hold back the enemies.
Ronda 3
"Djinn Muirat" se encarga de doblegar a "Isgald Vorst" y "Spirit Hoarder" se tumba a "Daarg Deadblast".
Round 3
"Djinn Muirat" is responsible for defeating "Isgald Vorst" and "Spirit Hoarder" takes down "Daarg Deadblast".
Ronda 4
"Helheim Demon" somete a "Merdaali Guardian". Luego "Spirit Hoarder" acaba con "Xenith Archer".
Solo queda en pie "Swamp Spitter" pero sin chances de ganar.
Round 4
"Helheim Demon" subdues "Merdaali Guardian." "Spirit Hoarder" then finishes off "Xenith Archer."
Only "Swamp Spitter" remains, but it has no chance of winning.
¿Funciono mi estrategia? ¿Qué intentaré diferente la próxima vez?.
Mi estrategia dio resultados, mi invocador "Thaddius Brood" fue muy útil al debilitar el ataque mágico enemigo,
mientras mis unidades con "taunt", "flying" y "triage" aguantaron la avalancha rival.
La próxima vez usaré un team "Earth" con full ataque mágico.
Strategy work? What will you try differently next time?
My strategy paid off. My summoner, "Thaddius Brood," was very useful in weakening the enemy's magic attack,
while my units with "taunt," "flying," and "triage" held off the enemy's onslaught.
Next time, I'll use an "Earth" team with a full magic attack.
Si aún no juegas "Splinterlands", puedes registrarte con mi enlace.
If you don't play "Splinterlands" yet, you can sign up with my link.
La traducción se hizo con / The translation was done with: Posted Using INLEO
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https://www.reddit.com/r/Splinterlands/comments/1khr4do/winning_with_thaddius_brood_helheim_demon_and/
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nice bro keep on playing and upgrading cards
Thanks for sharing! - @libertycrypto27

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