Brawl Stars: All You Need to Know About the Gameplay (Characters)

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In my previous post, I introduced the Arena and my point of view about one of the most trending game 'Brawl Star'. In this post, I shall explain the gameplay with different characters so you can get a quick update about their style before even you begin to play.

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Bullet on the Chest or Hit & Hide?

When it comes to choosing a gaming character or brawler, I believe the selection is subconsciously connected to our own behaviors, emotions, style, and personality. There are a variety of options available but in my point of view the brawlers can be mainly categorized into 3 types hence, I shall introduce the representative of each;

1. Close range Tanks:



The brawlers that could be included in this category are Shelly, Bull, El Primo, Darryl, Mortis, and Tara.

Among all the brawlers from this category, Frank (short for Frankenstein, Img. S.) is my favorite which has been recently unlocked in my profile. As you can see that the brawler holds a large sledgehammer type weapon or if we get him a caveman costume as I did, then perhaps a bone of Mammoth from the cave-age. Bashing the weapon to the ground delivers area damage to the nearby enemy units. Meanwhile, like every other brawler, the bar on the Super (Ulti or Ultimatum) increases which once full can be played to stun the opponents for a brief period of time (usually 2-3 seconds).

The stun is probably enough to snatch away all of the health (HP) that opponents may have and mostly by the time it finishes off its enemies, the Ulti bar is back to full and ready to be launched again. Due to close range attack and higher HP, the brawlers can be used to tank i.e. a term used in gaming work to mean 'lead the fight while taking most of the damage from the opponent’s attack'. The damage received is often enough to vaporize the tanks but they are the ones that take the hit for the greater good of the team. Other than Frank, the one that I often choose is the gothic style brutal shot-gun holder ‘Bull’. He is not only a deadly close-range shooter but he can also drag his opponents farther or approach them quickly using his super sliding ability.

2. Long-range shooters:



The brawler category includes Nita, Jessie, Brock, Poco, and Pam but the ones that I mostly play with are Colt and Rico.

From the looks of Colt Img. S., it seems that he had a childhood identity crisis. His family probably wanted him to be a good Cop but he was more inclined towards the gang-like Cowboy culture. He finally ended up with some sort of Godfather position in brawlstars where he is taking down other beasts with his automatic revolvers in both hands. He has weird eyebrows, a scar in the middle of the chin, a vest, sharpshooting line and well, don’t judge but maroon colored hair. His super fire can pierce through even the strongest of the opponents and in fact any wooden/stoned obstacle in its aim.

The brawlers from his category are mostly a fair combination of HP and fire damage because of which they can be used as the second line of attack after the Tanks. The next most interesting character is Rico (Img. S.) who is similar in many aspects but is a lovely robot whose bullets only penetrate flesh and can reflect back from any hard objects, delivering extra damage to the opponents along the way. Poco and Pam have got splash damage and healing abilities that can help themselves or the team members to stay in the field for a longer period of time.

3. Clever minions:



These fragile yet vicious little creatures are made for those who cannot stand the sight of the blood or in truth wish to assassinate, taunt, pinch, irritate, torture and frustrate their opponents. The category includes Dynamike, Barley, Piper, Gene, Spike, Crow, and Leon.

Truth be told, I hate every single one of these and if you wish to feel the intensity of my painful statement, you should probably try playing against one of these coward minions. For example, if we talk about dynamike Img. S., this little thing holds a bag of dynamites and he showers them around the field in pairs causing a slow pain leading to death. A pro player handling this brawler can drive the opposition mad as it gets hard to approach it especially if you have got close range tanks on your side. By the time, anyone reaches this golem, it has collected enough Super bar to launch larger dynamite that would blow off the whole enemy unit with an insanely huge AOE (area of effect).

Basically, they are behind the screen culprits of the opponent’s massacre and till the time any player realizes the true source of damage, the game was already lost. I am positive that the brawlers from this category receive get curses like raindrops but deep down they enjoy and feed on your frustrations so next time you find one in the arena, hold your nerves and either target it as quickly as possible or just run for your life. The good thing is that they are fragile and a couple of shots can do the job but they have got a lot of tricks. Spike has some nasty spiky grenades in his vest that can slow down a brawler of any size or category. Crow's attack is poisonous, Piper’s bullet delivers huge damage, and Leon would just vanish into thin air.

That is all about the characters involved in the brawl stars. Do let me know:

Which one of them is or going to be your favorite character?





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good to see you here, that looks funnnn, so many awesome games and not enough time unless one is into sleep deprivation

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I am killing my hours on this game especially in the middle of my research Lol Is it normal that the child inside me is stronger than the bigger me. Sure, give it a try and curse me later

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I used to be a die hard gamer but it's such a pity I barely have time to play games

Anyway good review 👍

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Same here, but I am trying to keep myself in touch with my unexplainable needs. Thanks for the appreciation

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