The Splinterlands History - Introduction

in hive-13323 •  2 months ago  (edited)

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It has been over 2 years since after intense work by @aggroed and @yabapmatt to create the cards, the art, a website and to create the game function in the Steem Blockchain, the Steem Monsters Alpha Release was announced! A collectible trading card game with RPG (Role-playing game) elements.


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At the time it was explained that It is a card game in the style Magic: The Gathering where you can purchase cards and receive a mix of summoners and monsters, and then you'll get to fight and win prizes.

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Trade cards with other players to maximize your deck and over time, empower your monsters with items and new abilities. As they fight they'll earn experience points, level, and grow more powerful.

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Since then a lot has changed but not the enthusiasm, the fascination of so many passionate players, and the growing success.

My Personal Experience

Soon I started collecting cards, but I didn't play, my idea was just to hold them, as an investment, believing that they could be valued in the future.

I was right, the cards were valued amazingly, but not playing left me out of the best part, the prizes in reward cards and DECs. Dark Energy Cristal, which are $ worth tokens.

So I finally decided to start playing, and the cards that I had already saved were very useful to me, today I don't miss any tournament, I improved my decks even more and for a few seasons, I started reaching the TOP 50 players and I was very proudly.

Every day I log in to play tournaments and complete my daily mission, eventually, I find a legendary gold foil card and this leaves me ecstatic.

The most important thing, however, is that the game is very good, fun, and intelligent, you need to use logic, calculation, develop your reasoning, and come up with winning strategies.

I always liked chess and I became a strong player, and I can say that Splinterlands has many similar elements and that is why I like this game so much.

Another wonderful aspect is that there is a community that exchanges information and knowledge through its publications on the blogs of Steem and Hive blockchains, and these posts can be remunerated by earning upvotes from the official account of the game and also from other passionate users.

I've already written about my experiences, battle strategies, created card contests as a prize, and even made a newsletter about the game.

Now I got the idea to talk about the history of the game and how it has developed over time. I hope you like it...


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Search source and images: Steem Monsters Alpha Release, by @aggroed.


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This was great! It was like looking back at an old friend. 🥰 I remember those cards!

It's crazy to think how much has changed and how quickly. And I find the community getting stronger all the time. It's fun to be able to battle your friends. 😎 @carrieallen

Yes! My biggest regret was not having started playing from the beginning! But it’s fascinating to see how it all developed and I was able to make up for lost time. Thanks @carrieallen

I have never sold my cards, on the contrary, I only bought. In the evening when I go through the quest, I relax, forgetting about the problems and enjoy the game!

The same! I also never sold, I love collecting and I have them all saved. @russia-btc Thanks for commenting.

I made the same mistake, I only started to play long after the game came out. I only got to enjoy a few weeks of free beta cards on the quest rewards 😢. This games doesn't cease to amaze me, there is still so much potential!

I also believe my biggest mistake was not having started playing from the beginning! But it’s fascinating to see how it all developed and I was able to make up for lost time. Thanks @myfreebtc

Very nice to know the story and be able to follow the evolution that the game has become. great text as always @marianaemilia.