Rabona Review | Gameplay & Expected Returns

in LeoFinance5 months ago

The Rabana.io Soccer Management Game has been running for around 6 weeks now which game me plenty of time to form an initial impression on it after getting in early. Here is a small review of both the gameplay and expected returns...

When it comes down to games on the Hive/Steem blockchain aside from Splinterlands, pretty much all of them (Drugwars / Nextcolony / Holybread / ...) have been mindless click & upgrade type grinding 'games' with a Ponzi structure where it's all about getting in early if you want a chance to earn something. It might be just me who doesn't really find this enjoyable and in essence, the Rabone Soccer Manager looked very similar.

The main reason I wanted to test it out is because I have some very fond memories of playing Commodore 64 Football Manager as a kid and I kind of hoped to briefly relive that experience. I tend to not see these games as an investment or have any plans to pour money into them unless there are some damn good reasons to. So I paid the required 5$ (~32 Hive) expecting it to be lost hopefully getting a week of fun in return.

By now we are 6 weeks later and I'm still logging in 5 minutes on a daily basis to perform some actions and follow how my team is doing. I am personally not looking for a game that requires much mental effort where it is possible to play it without having to think. Rabona perfectly fits this profile but also allows players who want to go more in dept to do so. Basically, you start being given a team a bunch of players (I got quite lucky in the average quality my players had) and you have to grow this team by training the players which increases their stats, upgrade the stadium to get more fans and income so you can scout or buy better players competing in a league where the leader gets promoted to a higher league.

Each season is played over the course of ~7 days, you can manually select your team or leave it blank so the game itself fills in the players and team formation (I use the last option and it works fine). Your players age by 1 year each season and become better until they are 29 after which their statistics start to go down and they ultimately retire.

You have income from fans that attend the home matches, sponsorship deals, merchandise shop... and expenses from player salaries, stadium costs, different buildings, scouting, ... It is also to buy or sell players on the market and the point of the game is to reach as high as possible.

As a game it does a good job for me, after 6 weeks it doesn't feel like a task, and I still kind of enjoy watching how it all goes making some small decisions on what to upgrade, how much to charge, who to sign,... without the game taking up much time or requiring extra investment.

Play-2-Earn Returns

Something all these blockchain games have in common is that they allow some way for players to earn something from them. For most the "click-and-upgrade games" this means part of the money that comes in being redistributed to the players. Usually, this model collapses rather quickly as once the weight of existing players gets too big and there aren't enough new ones to carry the weight. Most games also have their own token which can freely be sold or is used to distribute rewards.

In the case of Rabona, it looks like they doing a weekly reward payout to their players depending on their season ranking. The RBN token can not yet be traded yet on Hive-Engine and I'm not sure how this will work as RBN currently can be bought in the Store at a rate of 1$ for 100k RBN with bonuses for bigger purchases. The game also continues to develop.

My rewards so far after 6 seasons and having paid ~32 Hive to start playing the game:

So far I have recovered around 25% of my initial investment and will likely play long enough to at least make it a zero-sum-game having gotten a fun experience. I estimate the chance quite small of this becoming a real earner like Splinterlands which allows me to earn something between 40$-50$ consistently on a monthly basis just by playing 20 minutes daily completing the daily quests (See Splinterlands Full Earnings Report). Rabona right now has about 225 active daily users ranked 21st on the Dappradar games section. Most of the player base consists of existing Hive Users who want to test it out as a new toy on their blockchain and it won't be easy to grow unless there is another mainstream crypto hype.


For those who are looking for a simple Football Manager Game on the blockchain which doesn't require a lot of time or more than a 5$ investment with the potential to earn that back by playing, Rabona.io is pretty much the game that they are looking for. After 6 weeks I still enjoy it as a game and I will likely continue playing seeing everything that the game pays me as rewards as a nice bonus. The game is still developing and it will be interesting to see where it all goes from here on out.

Posted Using LeoFinance Beta


It seems like they have been increasing the rewards, or they did and now it is a matter of getting higher in your leaderboard to make extra HIVE as a return. Moving up to another league is helpful as well, I haven't been close but no luck yet.

Good to see that you joined up on it, it's fun and challenging at times with manually maintaining and setting up your team.

Posted Using LeoFinance Beta

I actually was surprised to see rewards paid out in hive and didn't expect it. They certainly are a nice bonus and it will be interesting to see what will happen once RBN becomes tradable on hive-engine.

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I kinda like Rabona, but as you stated, they'll have a hard time growing substantially and I don't expect it to become a real earner like Splinterlands does.
I really just treat it as what it is - an easy and fast to play browser game I keep playing on the side. Any Hive returns on top of that are just a bonus.

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Exactly, Rabona is a good case where a game is just a game and not an investment opportunity. Most that I know seem to like it aswel. I do expect at some point a wider adoption for crypto and games like this might benefit from it. only time will tell.

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I play this game everyday under SPinvest Rovers. I've been mentioning it in my videos as its needs more people just to try it. I like how it's not overly complex and that you dont have to manually start a session to be included are whatever.

I play this for 5-10 a day, doing my training, upgrading stuff and renewing contracts and things. Nice and easy gameplay, 5 thumbs up from me :)

Great share

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Yeah, I also like the fact that it's not complex if you don't want it to be and plays like an actual game instead of just something everyone grinds at with an eye to get some crypto out of it. Good luck on the way up in the rankings!

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I think the game has big potential and the team is still developing and tweaking it. Probably in the near future the economics will get better, but in order not to mess that up things are going to grow easily. There is so much you can build around it and I pretty like the dynamics of it so far and don't mind very much the returns at this point. Let's discuss that after 3 or 6 months.

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The main question is if they can scale the economy while they continue to have players putting some money into it without making the game feel too much pay2win. I'm looking forward to where it will be 3-6 months from now.

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$50 monthly on splinterland? How possible

if you run 2 accounts(in my case level 5 & Level 3 golden) and systematically complete the daily quests you'll earn something around that area at least the last couple of months. Add earnings from blogging/affiliates/DEC/Cashback/SPT/... and it adds up to just below 100$ a month for me.

If you go about Splinterlands in a very methodical way it's quite easily achievable.

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Wow. That really looks achievable then

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Project Activity Update

Great review. I'm not looking to turn a profit any time soon, more just learning about/enjoying the game. If it turns out to be lucrative down the track, that's just a bonus.

Exactly, the earnings are a nice bonus but the game should always come first.

As usual- you write very good reviews when it comes to sport.
I have also played it from the beginning and go up to champions league today.
I have get almost the same amount of hive back as you so far (just 5 hive more)

They will not put RBN in hive-engine. They mention it in last blogpost that it will be a inside-game-trading-function from januari. I not sure how but they show some pics at the blogpost.

I see that it is a strong hive-account and get pretty good upvotes at there blogpost. I hope that the dev.team get some money that way so they can continue to give out seasonrewards and dev the game. Because I see a weakness in every hive-game - It is not easy to get extremly much players.

congrats for reaching Champions League, I'm still stuck in League 2 after promoting and relegating right back. I guess the players will come once the public gets into crypto again like 2017, right now that doesn't seem to be the case just yet.